package com.ux.example.particle
{
	import flash.display.Shape;
	import flash.display.Sprite;
	
	public class SmokeClass extends Sprite
	{
		public function SmokeClass()
		{
			super();
			
			var circle : Shape = new Shape();
			addChild( circle );
			
			
			circle.graphics.beginFill( 0xcccccc, 1 );
			circle.graphics.drawCircle( 0,0,2 );
			circle.graphics.endFill();
			
		}
	}
}